CAPTION
Sydney to the final shape a story that began in 2014 when Destiny first launchedcomes to its climax with the launch at the final shape I anxiously booted up Destiny 2 by 10a.m. opening day ready to take on the witness and his forces however my adventure wouldn't start until two anda half hours later when we finally beat the server boss and entered the game although Bunty hada rough launch day with widespread server issues they managed to pull it off in my opinion their greatest DLCthey have ever launched this review isn't going to be a play-by-play of the campaign howeverthe opening mission for the final shape laid out a ton of information for the story some ofthe new enemies he's the new Prismatic subclass and new supers the final shape kicks offwith a cinematic video giving the player a recap of the events that took place tolead to this final showdown I'd be lying if I didn't say that I got teary-eyedas a cinematic took us back when our ghost resurrected our guardian and started our journey somany years ago we are then transported to the present day and a vision of the witnessattempting to enact the final shape this is the first time that we hear Keith David as commanders ofAllah we're initiating up should omkara now due to the untimely passing of Lance Reddick back in Marchof 2023 I feel that Keith did a great job of taking on the role but therewere moments that I imagine Lance's distinct voice the final shape campaign once again gives Guardians to choice betweendifficulty levels there's normal level and the legendary level the biggest differences between a difficulty levels are that each characterhas one revive token or certain encounters the enemies have more Shields health and aggressiveness and obviously what we've allcome for more loot the guarantee of being a light level of 1960 by theend of the story is extra important do the final shapes new raid salvations Edge it's crazy to think howfar this story has come remembering a time when the maxlite level was 30 throughoutDestiny's tenure Bungie has always done an exceptional job of bringing these worlds to life both audibly and Visually theattention to detail that the team brings never ceases to amaze me the campaign the campaign consists of eightmissions broken into 34 steps throughout the campaign the witness speaks directly to the Guardians attempting tobreak their will and join the witness and finality the team at bungee crafted ABeautiful World to tell the story at the climax of The Campaign brings the Guardians face-to-face withthe witness for the first time after the fierce battle the pale heart opens up completely for the playerGuardians gain access to the new overthrow public event which is a series of puzzles and killingenemies to reach a big boss fight the variety is nice and keeps the event freshThe Raid excision for the first time in Destiny history The Raid released three days after thecampaign released salvations Edge was definitively the hardest raid that had ever come out the first team to clear theRay took 18 hours and 51 minutes making it salvations Edge the longest rate completion in Destiny historywhen the first raid completion the final mission opened called excision another first for Destiny this 12 player Mission hasthe Guardians facing the witness and end in them once and for all having the mission opento all Guardians with matchmaking was such a special moment vanquishing this Godlike boss with fellow Guardians witha cherry on top of a beautiful DLC that concluded the light and dark Saga Prismatic subclass thefinal shape DLC brought a lot of new things into the destiny Universe one of them being the sixth subclassthat Guardians can use the Prismatic subclass the Prismatic subclass allows Guardians for the first time to blend Arc solarvoid and strand abilities what does that mean exactly that means you can mix and match I couldhave a solar grenade and an arc melee this new subclass this allows for a ton of customizingwhen building out your character the Prismatic subclass inherently comes with the ability to useTranscendence given Guardians enhanced abilities damage and regeneration on top of that each class has a unique grenadethat combines multiple elements new supers being a warlock made their new super song of flame is a solar basesuper that makes the were lock radiant making their melee ability overcharged and their grenades become a sentient Spirit offlame that seeks out enemies along with those abilities your allies gain increased ability regeneration and damage resistance withScorch applied to their solar and kinetic weapons the hunters new subclass is called stormsEdge it's an arc soup that allows the hunter to her Lanark dagger that teleports the hunter followed by aworld wind strike upon re materializing the Titans new super is void Base called Twilight Arsenal the Titan throwsvoid axes that pull enemies in and cause an explosion that damages and weakens enemies the throne axis canalso be wielded by the Titan and their fire team more news stuff the final shape also introducesfive new weapons still hunt the sniper rifle that turns into a golden gun it's absolutely amazing Kevinstaff 7 G 0x an old weapon that makes his triumphant return microcosm a new Trace rifle the pre-orderFusion rifle tessellation and an old favorite red death reformed another major change came in theform of the Pathfinder the Pathfinder um consolidates bounties patrols and weekly vendor challenges isa pleasant change from the flying to different vendors on different planets to pick up boundariesindividually I really like the pale heart Pathfinder however I have seen a bit of criticism about the otherpath finder which lumps in your Vanguard missions Crucible and Gambit some people don't like thosemodes so to get locked out or having being forced essentially to do something you don't like in a gamelike that is never Pleasant so overall I think the Pathfinder change is a positive in my eyes what comesnext the team at Bungie has decided to move away from seasons 2 episodes episodes will consist of three actseach Act will last six weeks which will consist of new storylines quests activities and rewards the firstepisode titled Echoes lost a week after the campaign launched on June 11th Echoes gives playersa look at life after the witness and what it lurks in the shadows as the defeatof the witness has caused a power vacuum the release of the first episode brought a two-player Co-op missionthat rewards Guardians with a new exotic class item do unique ability of the Exoticclass items is that it takes the abilities from multiple exotic pieces of armor fromany class and put some into one so the addition of these class items greatlyexpand the customization and bills that can be created for Guardians issues my biggest gripecame from the launch day server issues when would think that after 10 years and numerous majorupdates Bungie would have come up with a way to combat server issues on release unfortunately that is notthe case and player struggled by the evening the servers were stable other than the occasional contacting Destinyservers error over all other than that issue there wasn't a lot of complaints or just outright it use thatI noticed conclusion after a tumultuous year that saw the final shape pushed back from aFebruary release date to June I think the consensus was that bungee had to knockthe final shape out of the park to me they hit a grand slam the love and attention toteam from bungee put into the final shape resonates throughout the DLC a beautifully crafted conclusion toa story 10 years in the making we laughed we cried we fulfilled our destiny